Gamblers Table is an idle automation game where you toss coins to earn money. Upgrade to bigger and better coins, unlock powerful boosts, and hire little helpers to automate the flipping for you.

Screenshots on the right are for the full game on Steam.

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[incrementaldb_verification: greenpixels]

Updated 7 hours ago
StatusPrototype
PlatformsHTML5, Windows, Linux
Rating
Rated 4.5 out of 5 stars
(94 total ratings)
Authorgreenpixels_
Made withGodot
TagsClicker, Idle, Incremental, Pixel Art
Average sessionA few hours
LanguagesGerman, English
InputsMouse
LinksSteam

Download

Download
gamblers-table-windows.zip 47 MB
Version 0.3.0 7 days ago
Download
gamblers-table-linux.zip 40 MB
Version 0.3.0 7 days ago

Development log

Comments

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Viewing most recent comments 1 to 40 of 57 · Next page · Last page

Neat game that got shared to me! Def would love custom lil helpers/more things to spend money on, keep up the awesome work!

Really cool game, i would change the cursor color to something more visible since it gets lost easly when there are a lot of coins on the screen

(1 edit)

An idea - Achivements.

Examples

Clicking #

Helper #

Coin #

Coins at once

You get the picture, I'm sure.

Each one could probably affect that area, so like, increased clicking area for coins at once.

This game is really nice, I liked the ASMR-like coin sound ahahah

(1 edit)

Wait what-...it dodnt save my game😭😭 or it is not auto? Is everyone the same? 🥲🥲

What OS do you use and what browser?

(1 edit)

i use android, so the game suppose to save players game?

Yea it should. In my android device it works too. Odd.

(+1)

Super addictive and clever!!

I have a small typography advice, if you want. On smaller screens the text on the right is hard to read cause it’s bold and tight together. If you add a tiny bit of tracking, it becomes much sharper. + also if you divide the dollar from the number and put it before, it will be more legible and habitual.

I changed the Lucky Echo to illustrate what I mean, if you zoom out so it’s small on the screen, you could see the difference:

Great constructive feedback, much appreciated! I'll take a look at that for the demo and release version. Thanks!

Good game, addictive and helps you clear your mind for a while when you don't want to think about anything. 👍

Any plans to release the game for mobile? 

(1 edit)

Opinion del juego: Siendo completamente honestos es un bueno juego para pasar el rato mientras estas en la oficina viendo otros pendientes no tengo ni la menor idea de cual seria la mejor estrategia para generar dinero mas rapido pero dentro de mi logica y experiencia enfocate en tener mas trabajadores y trabajen mas rapido, no tengas muchas monedas de cobre y tampoco de plata porque los trabajadores pierden tiempo volteandolas y mejor que volteen las de oro porque generan mas del triple o mas de ganancia, despues de jugar por varias horas el juego se vuelve digamos repetitivo y rutinario, como sugerencia recomendaria agregar la opciones de poder eliminar monedas que no quieres, es decir si tienes 30 monedas de cobre que te puedan dar la opciones de eliminar 10 o 20 para que los trabajadores se enfoquen en otras que generan mas, al momento de elminarlas que te devuelvan la mitad o el 30% de lo que invertiste, tambien sugiero agregar mas tipos de monedas o un dado multiplicador que te bonificaciones o al menos mas ventajas porque despues de un rato solo entras por ratos para gastar 10 millones para una mejora en las monedas de oro que te tardo 10-15 minutos en juntarlos y en ese punto el juego de vuelve aburrido y repetitivo 8/10 Probablemente lo jugue como 3-4 horas seguidas siendo honesto 

if you get all the coins in a pile while having shockwave its goes crazy especially if you have a bunch of workers

Cool game I really like how clicking on the coins and trying to optimize it makes it more active

(+1)

This is the best way to procrastinate work thank you so much

(+1)(-2)

number go up =  me happy

I need all

(+1)(-2)

Deleted 6 days ago

when it lands on tails, it gives you money

(+3)

cheaper than actually gambling :)

Gameplay and Critique ;)

Great job guys, very addictive game implemented perfectly!

(1 edit) (+3)

(+4)

This is a great way to pass the time and have fun

(+1)

This is a cool game! Satisfying and enjoyable.

(+1)(-1)

i love the game but will the full game be free on steam (I'm cheap but I will still buy it )

(+4)

if yall having difficulty grinding just put like 4 or 3 silver coin in a corner and just continue clicking and make sure they jump theyre ways on the corner or stick to it

(+1)

Surprisingly addictive!

(+2)(-1)

greatgame, I love hearing the coin sound with so many helpers, ziii,. chill!

(1 edit) (+2)(-1)

Great Game!

(+4)

i cant stop playing ngl

(1 edit) (+5)

Fun game! Maybe there should be a way to delete previous level coins?

Copper and silver coins are such a waste. I don’t know if the skill tree is only accessible in the offline version, or what benefits it provides. Online, in my second run, I only used a single copper coin, and a single silver coin until I could get to the gold coins. With far less upgrades and 30 helpers, I am making money way faster in my run with just gold coins, vs choosing to have 30 of each and get all the upgrades.

Helpers going for the cheap coins means it’s such a time waster to get them in the first place.

(+1)

Really? I felt that I could get much more thanks to quick flip and shockwave, which wouldn't have happened without a bunch of copper coins.

Hello! if you notice there is an upgrade for silver coins and it makes the workers able to flip them :3

I noticed. I tried both methods and it was faster by far to go directly for the gold with a single silver coin and a single copper coin.

Shockwave isn’t worth it at all because the workers end up flipping the gold coins less often if there are more coins in general. And maxing out the number of coins (and their value) wasn’t worth it.

This is oddly entertaining. What other features do you have planned for it?

(+5)

Okay I have 30 of every coin now and I feel I should comment.
People in the comments does not seem to have understood the game
1. more copper cois are good as the shockwave achievment+the 30 copper upgrades makes them better than silver until you get 30 silver and you don't want to transform them into silver
2. Its not a game of odds. when you have a good amount of coins you have an expected value and a pretty fixed money per second

As for my oppinion, I think 30 coins for upgrades in a non incremental game is very hard to get and boring. I sugest implementing prestige, platinum coins and more upgrade for helpers as others have already said and I would go for cosmetics and temporary buffs for monetization

Very entertaining game for the most part! Around 6 gold coins is when I got bored. I still have a bunch of upgrades locked but am unsure how to unlock them. 


This is a very promising concept! I had lots of fun.

(+1)

when you get 30 of a coin, you get access to new upgrades

is there some sort of endgame?i currently have four locked upgrades and i dont konw how/when to unlocked them.maybe i just need to wait very long time?

(+3)

my favorite part is when the audio breaks

(-2)

Really needs some sort of incremental mechanic. Resetting the whole thing, but giving you bonuses. Also having requirements displayed for unlocking upgrades would be nice. Other than that, just having more upgrades. Like different kinds of helpers, or making helpers cheaper to buy and an upgrade that allows for higher max of helpers. Stuff like that. Just making the game less clicking on coins and more on upgrades as you get closer to late game.

I agree, the difference in time necessary to get 30 coins to unlock each upgrade is absurd 

(1 edit) (+1)

something i noticed was when you click it has a radius, it goes past the top of the cursor and the sides, thats expected, but it doesnt go past the bottom, even if it's right above it and just barely not touching

not sure if its a bug with the placement or not, just wanted to say.

fun game though!

edit: okay this is definitely a bug, i went from 900 and then immediately to 10000 completely skipped 1000

(+1)(-2)

great game. i hate when these games don't run in the background though. i never close incremental games, ever. offline stuff is pointless to me.. except that they don't run in the background which i get is probably a browser or godot issue.

(+1)

That's literally just how itch works dude

(+1)

Oh, and how about this: Bigger Helper. It's like helper and can flip over any coin in its path, but moves very slowly

(+1)

I'd like that, too. But how about the bigger helper has a Hammer and slams it on the floor to flip every coin in an AoE that can be upgraded?

Could use more varied upgrade mechanics like coin crits (it lands on the side) or weighted coin (more chance for heads) or click radius bonus, and perhaps a visual feedback at where you clicked so you can gauge the radius of flip from clicking

(-1)

sounds are so bad when there are so many coins flipping at such high speeds

Viewing most recent comments 1 to 40 of 57 · Next page · Last page