Gamblers Table - Demo
Please note: If possible, I recommend playing on desktop instead of the web version. The game grows extremely fast and performance in the web version towards the end can be somewhat problematic.

Click on coins to toss and flip them - having coins land on their dollar side wins you sweet, sweet cash. Use your winnings to buy more and better coins. The more coins that you own, the more coins you can flip! Spend your money on upgrades to improve your earnings and watch your coins flood the table and your income flood your pockets. Simple, satisfying and strangely compelling ...


Tired of clicking? Automate the flipping by hiring little helpers that take care of all the manual labour for you. They don’t complain, and they never question. Upgrade your helpers to make them faster, stronger and smarter or just dress them up with funny hats!


Gain talents that flip your previous strategy on its head! Unlock new coin types, stronger helpers or even divine intervention! Then sacrifice it all - leaving your fortunes behind and rising to something greater. Progress feels natural ... almost guided.


Grow, grow and grow some more! Every incremental upgrade counts while you increase your savings from hundreds to thousands to billions. Admire your riches, lean back and watch your automated empire of flipping coins grow.. A faint sense of contentment washes over you - then slips away, leaving only the urge for more...


Having a coin land on its skull side sadly doesn't earn you money, but there is a silver lining: You just earned a skull token! Use them at the capsule machines to win unique customization options for your helpers. Want an fearsome army of bunny helpers? Or would you rather have them all be underwater themed? Make sure you flip coins in style! Word on the street is that there are even rare golden and rainbow hat variants.

[incrementaldb_verification: greenpixels]
| Updated | 1 day ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Rating | Rated 4.5 out of 5 stars (202 total ratings) |
| Authors | greenpixels_, Bossforge |
| Made with | Aseprite, Godot |
| Tags | Clicker, Idle, Incremental, Pixel Art |
| Average session | A few hours |
| Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Italian, Japanese, Korean, Polish, Portuguese (Portugal), Portuguese (Brazil), Russian, Turkish, Chinese, Chinese (Simplified), Chinese (Traditional) |
| Inputs | Mouse |
| Links | Steam, Discord |
Download
Development log
- Cross-Platform Saves are here!6 days ago
- Release Announcement & Demo Update9 days ago
- Official Demo Tomorrow!Jul 22, 2025
- Public Playtesting, Twitch Integration, SteamDeck and 20.000 Wishlists!Jun 05, 2025
- Wishlists: 0 to 10.000 in just three weeks! 🎉🥳May 16, 2025
- Community Videos about Gamblers Table!May 07, 2025
- Avoid Fake Copies of Gamblers TableMay 04, 2025
- Thank you! Among the most popular on itch!Apr 28, 2025

Comments
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(New content!) Updated Version - https://elkimdeer.itch.io/
Oh damn ... thanks for the information!
I hosted the images on imgur because they were too large for the itch.io size limit ...
Guess I'll have to find another way
I don't think it's too much a problem but then again I don't know if the images are helpful or not 😶
Hi Guys, I make cool games :) This game was SO SO fun it is a gem!
can i use this game in my browser game website?
no
ty
i love playing this during lunch, it just burns time, and I wanna 100% but that 20+ hours is really leaving a horrid taste in my mouth.
If you're curious about whats at the end of the demo I 100%ed it! check it out here!
hihi!! i did a small gameplay of this cute game!!
i noticed a issue i lost my progress in browser build, is that intentional? as i see some new stuff like buffs and skill tree on my screen or was it a glitch that caused that?
The only thing separating this from shovelwere is the competently made art
not sure if this is a complement or a insult
So I saw the RCE video on this and decided I wanted to play it, ended up on it for about 4 hours, had a good time! Obviously it slowed down a lot towards the end, but as you noted on the video, that will probably be eased by new skills etc in the final steam version (which I have wishlisted btw!)
I only really had two gripes:
One was the mouse basically disappearing, partly because it was tiny, but because a white mouse pointer blends in with all the other stuff in the screen, it would be better if it was bigger, and maybe green (like the +% etc) to stand out from the rest of the colours.
The other was the audio of the coins got a bit out of control as the piles got bigger, probably because of the way audio works it just slowly layers up and the overall volume increases with it, by the end I had the "sound" volume on about 5% and it was still plenty loud enough! I'm sure there are ways to attenuate the sound when there's lots of coins happening, or maybe you could get away with limiting how many coins make a noise at once, I presume you're either spawning a new audioplayer or have one on each coin, not sure how you could limit it in that way lol. I guess the other option is you could adjust the bus volume the more coins there are on the board/currently playing noise, but you'd obviously need to test how much it needs adjusting by.
Anyway, this prototype is excellent and I look forward to the steam version!
Thank you for this, great comment.
The mouse will be adjustable in size, which should hopefully leviate some of that blending issue. If it still persists I don't mind at all to add a color wheel for the cursor.
The game already fades out some of the sounds the more coins are currently in-play. But maybe I'll have to bump the numbers further.
That's excellent to hear! Thank you for the reply and I wish you luck with the game!
this game is sooooooooooooo good man
This is addicting.
its very cool game.
Most simplest yet addicting gameplay imaginable
Dude, love this game, one of the many that ive found that I enjoy, however I could play this game for hours
So addictive and fun! Would love a $ per second counter added.
Same here! But loved the game, remembered me of CoinBox hero!
same!!
wha
Helpers seem a little bit dumb, they always help flip the same coin. Additionally, why don't they flip the nearest coin? I suggest, maybe, there could be various helpers, who would only flip the specific coins.
And even though there are more coins than helpers, why do the helpers still take breaks?
They hungy
bro
two things, my PC explodes and it's the best game I've played and relaxing 10/10
clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink clink
I like this sound.
Cute gambling game
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减肥减肥好几个
Hi @greenpixels -- this is Pao from the Coolmath Games games team -- we'd love to license the web version of Gambler's Table, if it's available. I've lost untold hours at work with this...
if you're interested in non-exclusive licensing, please email me at psalcedo@coolmath.com:)
Exploit: Since coins move "away" from the mouse you can push a coin into a corner and keep it there while autoclicking with a tool. (Playing the browser version)
Could you make an Android download please
silver coins sometime's dont give money
that's the point. its a gambling game.
coins don't give money if landed face up.
Clicking stat resets after you close the game
Android???
i am getting LAGSPIKES after some time, this may be a memory leak.
enable hardware acceleration on your browser
Love the game, just one small comment.
Once gold coins are unlocked, it feels strange buying bronze coins because to some extent they stop the helpers from getting to the gold ones. Maybe there should be separate helpers for the different coins, although that would take away some of the uniqueness of the game. Hope this at least sparks some thought.
Maybe make it so that the helpers gravitate towards flipping coins of higher value.
I was thinking there should be research to enhance the helper's ai on that front.
I think a table thumper would be fun too, something that flips all coins every so often.
EDIT: the steam version listed features include updates to helper that address this concern/issue.
Is the game going to be free on steam?
Good game so far, but can we have a different mouse cursor, I keep losing it.
This is a cool angle to the idle game world, and interested to see the final product.
Had some thoughts to throw your way:
* When hovering over a coin or upgrade to purchase in the right panel, I would like the information about the coin/upgrade to be visible much closer to the item I am hovering (instead of the bottom left). Like a slide out maybe, or the lower right? Personally I don't mind if it temporarily blocked some of the play area while looking at buying coins/upgrades.
* Would be great to have more info about what coins are currently worth when hovering over them in the purchase panel. For example, if I have several upgrades for a copper coin, it would be helpful to see how much per successful flip a copper coin is worth while debating investing in more. I know I can monitor the play area to figure it out, but a nice-to-have when figuring out how to be efficient.
Good luck, and thank you for the game!
LOVE THIS IDLER! it is so good! was playing it for a good while!
Neat game that got shared to me! Def would love custom lil helpers/more things to spend money on, keep up the awesome work!
Really cool game, i would change the cursor color to something more visible since it gets lost easly when there are a lot of coins on the screen
An idea - Achivements.
Examples
Clicking #
Helper #
Coin #
Coins at once
You get the picture, I'm sure.
Each one could probably affect that area, so like, increased clicking area for coins at once.
This game is really nice, I liked the ASMR-like coin sound ahahah