Pokemon + Roguelite System


Hey there!
I am greenpixels and welcome to the fifth devlog of ComCreatures.

You can now find this devlog condensed as a video format!

What have I worked on?

I can't even begin to tell you what changed. Just so much. I've been working non-stop to get the player testing demo rolling this week end and it really shoed in m eye bags.

Here's a summary of what has been added:

- Colour randomization has been removed
- A mission roguelite system - you travel the virtual world and encounter random events
- Added new ComCreatures (SPOILER DOWN BELOW)
- Added combat effects (Currently only poison)
- Overhauled combat UI
- Added a working time system and the option to sleep
- Added a bonding mechanic in which you get "trust" by petting your creature (increases exp gain)
- Added item usage to combat
- Reworked Laboratory background
- Lots of bugfixes and changes



Feedback has been going on for a day now and I already received tons of helpful messages. Some were rather hurtful, as shown in the devlog video - but that is part of the struggle of having a project public.

Please enjoy some of the new screenshots I have made:




What's next?

For now I am just collecting feedback and pushing out hotfixed. If you want to participate in player testing, then please consider joining the discord.

https://discord.gg/qe5FZbpFAE

Files

ComCreatures Web 0 0 3.zip 6.4 MB
Jan 24, 2022

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